This prototype connects the visual and sound assets produced by LoRA & TTS Studio to the Runtime, and maintains coherent personality and cross-modal scheduling through persona state, emotion state, relationship state and user memory. It verifies how the persistent Agent scenario consumes structured state, and does not assume the overall narrative of the three core products.
Clear memory boundaries: Development Infrastructure (vault / Claude Code skills) is only used as a tool and project document when I develop Evie.Do not enter the user-mode memory of Evie Runtime. Evie Runtime separately maintains four types of runtime states: persona state, emotion state, relationship state and user memory, avoiding the mixing of development knowledge base, engineering documents and user relationship memory. The downstream Interaction layer (mainly desktop Local Chat, PWA is a lightweight branch) presents the conversation surface to the user, and the Embodiment layer (ue-realtime) translates the emotional state into a visible body.
Therefore, the most important task at this level is not "whether the answer is good or not", but "whether the persona is stable, whether the decision-making is consistent, and whether the multi-modality is correctly arranged in the long-term existence of cross-tools".